
In too many situations, a shot that is meant to go to the lower-right side ends up landing on the upper-left side of the dartboard. The problem with darts in Kinect Sports Season Two is that the sensor has a hard time determining where a particular throw is intended to go. The object of darts is simple: Take your score from 501 to zero before your opponent. While football may not live up to its potential, darts is almost unplayable and requires a lot of fine-tuning with the Kinect sensor to get it running in a reasonable manner. One last problem with football is that for some odd reason, you begin each half with the ball when playing against the computer. If the ability to play on defense had been included, it might have made football so much more engaging. Or if you're playing against the AI, you have to watch a result screen until it's your turn with the ball. Baseball allows you to play on the field and as a batter, but when you're not with the ball in football, you're stuck watching the other person play. Another issue with football is that there is no defensive play. You can slightly shift before throwing, but it would have been nice to be able to scramble and run for yards. As the quarterback, there is no way of avoiding a sack other than hoping your throw registers as you are being taken to ground. You also can't shift or juke, so you're always running in a straight line.

Even in situations where your receiver catches the ball in open space, the computer quickly catches up to you and makes the tackle.

Running with the ball, regardless of how fast you may be sprinting, never really amounts to a significant gain. Tracking is fairly problematic with football in a number of different situations. For football, you play as the offense, and your objective is to score a touchdown or settle for a field goal attempt within your four tries to reach the end zone. While the first four sports are all easy to play and enjoyable, darts and football are the least fun. If you have enough space to move around, then this isn't be a problem. The main issue with golf is that some aiming requires you to shift your entire body left or right of the screen, which results in some problems with the Kinect sensor not registering the swing or asking that you get back into position. Your swing and placement heavily play into what happens next. Golf and tennis are straightforward and similar to what you've seen in other motion-controlled sports games. You can still pitch the way you want, but matching the catcher's suggestion helps you get a strikeout.

This may have you going from one batter who hates straight fastballs to one that doesn't like it when you pitch with your left hand. Pitching is also easy and incorporates a minigame in which the pitcher needs to perform specific pitches that the batter doesn't like. If your hit travels to the infield or shallow outfield, then a minigame opens up that has you running as quickly as possible to first base to avoid being called out you can even slide by putting your foot forward in an attempt to beat the throw. Batting requires you to time your swing so that it connects with a nice hit.

Baseball gives you the opportunity to field, pitch, and bat. The difficulty from the various courses and your competition moves at a nice pace so that you always feel like you stand a good shot at winning. To gain speed, you tuck in your body, and in some situations, you need to either jump to get air or duck to avoid objects. In the slalom races, you navigate your skier through flag gates or around obstacles, and you do this by shifting your body either left or right. Of the six sports available, skiing is without a doubt the easiest and most enjoyable to play.
